Platformer Progress - Bestiary Sketches and Fullbody Boss Sketches (WIP)
- jonathanluitjens
- Apr 18
- 2 min read
Welcome once again, A new week means new stuff to show and I have something in the works I want to display. A majority of which is bestiary progression which currently will also when done provide a form of good character reference for the main characters of the project.
Last week was part of the sketching concept process to make the bosses starting with Pierce and his ability currently being called Mirror Mirror.

This is more a character sheet which whill be useful, but then there's the Bestiary's concepts.
One's primarily exclusively reference but I wanted to be more dynamic for the Bestiary, to get a good idea of a character through their postures or expressions, in this case something like so:

Also a primary form of proper reference (once colored and done) for the overall look of the character, some like Mirror Mirror being more visually displayed in the character sheet however so it's not an overall replacement of the idea, but still has it's merits.
Got the two of them,
Pierce having his wide smile and a confident hand on the hip stance, Mirror Mirror with arms crossed to show off the unusual hands and to have this eccentric performer demeanor, ready to pull off a show.
Ashra has one with a bit of a sassier pose that shows the weird fluid-ish arms she's got when still and bending

Considering most her sketches so far are in a floating pod covering her legs, or weird angles like this one, Id say this is a notable upgrade

Also a collective of smaller lads in Moof and the Goo-Bers, however Dominique (bottom right) is proving to be a bit of a pain, I have his face guranteed, it's the outfit that bugs me, no idea what to have him dressed as.

Moof balancing on his tail, to be a goofy fella, The Goobers in a stack of their bucketed, normal, and spiked formes, and Dom (who while pending uniform neck down) stands in a way that gives of this "holier than thou" posture, arms out.
Funny enough the older "profile shot" kinda concepts still have Moof in this pose, it's kinda becoming his main pose at this rate.

Going from profile to fullbody also allows more for taller characters so this should be better in the long run.
Some bits are proving troubling but I'm trying what I can to manage progressing while also making sure what gets done is in quality where possible. figuring out a course of action currently so I will be able to show more as I develop further.
For now however that'll be all from me for the time, gonna try my best to get more to go over later on.
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