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jonathanluitjens
Aug 25, 20233 min read
Platformer Progress - Enemy Design Continuation and Shop-keep (Nightmare) Concept Work; Seit.
Hello to all of you once again, I have been off a few days and unfortunately missed the last portfolio day, but am here now, and with...
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jonathanluitjens
Aug 11, 20232 min read
Platformer Progress - Enemy Types, Adding Sprites and new Varieties for Different Purposes
Hello again to all readers, last week I talked about sprite-working for the cannon-wielding enemies, in form of it's own sprite sheet for...
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jonathanluitjens
Aug 4, 20233 min read
Platformer Progress - Cannon Enemy Design and Spritework, Noteworthy Differences from Simple Changes
Hello once again, a new week calls for new developments, and I've got some stuff to show. This week and the last has been about building...
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