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Platformer Progress - Cannon Enemy Design and Spritework, Noteworthy Differences from Simple Changes
Hello once again, a new week calls for new developments, and I've got some stuff to show. This week and the last has been about building...
jonathanluitjens
Aug 4, 20233 min read
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Platformer Progress - Ashra Concept Art and Bugs Noted for Fixing
Hello again fellow GameGen inhabitants, we're here again for another day of weekly recaps. Today I've been a bit slow in regards to...
jonathanluitjens
Jul 28, 20233 min read
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Moof Project - Specified Animation Conditioning for the Map and In-Game Moofs
Hello again to everyone, we know the deal with the end of the week, and that is precisely what I am here for. Today is not all TOO much...
jonathanluitjens
Jul 21, 20233 min read
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