top of page

Search


Platformer Progress - Flying Enemies, Standstill Variant Function and Their Overall Visual Additions
Hello to you all once again, we all know what this means, today is another end of the week and with it a new progress check in for the...
jonathanluitjens
Feb 10, 20233 min read
Â
Â
Â


Platformer Progress - Enemies that Fly, Float, and Orbit; the Propeller Bucket and Slime Enemies
Hello to all of you who stumbled upon this chunk of text-space. This week I wanted to go over the idea of enemy diversity in function and...
jonathanluitjens
Feb 3, 20233 min read
Â
Â
Â


Platformer Progress - Enemy Sprites; Flying
Hello to everyone once again, this week is a good work towards variety of enemies in my platformer game, as long as visual work.. in...
jonathanluitjens
Jan 27, 20232 min read
Â
Â
Â
bottom of page